Since very little is gained past CL 11-12, multi-classing the last few levels is optimal. Many customization options are available for this build, even for those with expected maximum level of roughly 15, popular in recent official adventure paths including Princes of Apocalypse. Bonus superiority die, learn 2 more maneuvers.Feat of Choice, perhaps Alert, Mobility,or Toughness.Superiority dice grow to d10s, learn 2 more maneuvers.Upgrade Dexterity score to 20, gain +1 Dexterity mod.Bonus superiority die learn 2 more maneuvers.Upgrade Dexterity score to 18, gain +1 Dexterity mod.Battle Master specialization, learn precision, evasive footwork, and parry.Select Human, prioritize Dexterity in array. One build is shown next, chosen for comparison to HGBM from previous article. Sharpshooter and Crossbow Expert should be taken with Archery fighting style for maximum damage and used in conjunction with a hand crossbow. However, these builds are embarrassed by the combination of two other feats. Each of these relied on the Great Weapon Mastery feat to generate bonus attacks and power attacks. To recall, the last two builds examined used a similar strategy of maxing attacks per round while tacking on to each hit a power attack of +10 damage in exchange for -5 to hit. A few facets were left unexplored regarding the conclusion and will be examined at end of this article as there is overlap with those concerns and our subject today: the optimal damage per turn fighter and its variants, as well as a few words on Superiority Die. In Part 1, the relative superiority of Half-Orc Great Axe Champion vs.
0 Comments
Leave a Reply. |